Important Research Note: The NMJL treats its annual card as proprietary. NMJL has never officially published an archive of historical hands. This document contains: (1) complete, verified hand-level data for 2025–2026 sourced from public breakdowns by the American Mah Jongg Association; (2) partial documented hands for 2022–2024 from community analyses; and (3) structural/historical notes for 1937–2021 based on documented evolution. For vintage cards (1940–2025), reproduction cards are available commercially from MahjForAll.org.
The Founding Era · 1937–1949
1937
✦ The First Card — NMJL Founded in New York City
The National Mah Jongg League was founded in 1937 by a group of Jewish women in New York City who wanted to standardize the game. The first card established the framework that continues today: a laminated sheet of winning hands grouped into categories, updated annually. Early cards had no Jokers and far fewer flowers than modern cards. The exact hands are not publicly documented, but they featured simpler pung/kong structures across suits without the year-hand system introduced later.
Structural Notes
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No Joker tiles used
Jokers were not part of the original American Mah Jongg game
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~6 Flower tiles
Far fewer flowers than the current 8; varied in early years
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No Year Hands
Year hands were not introduced until 1954
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Sections: Like Numbers, Consecutive Runs, Winds & Dragons
Core structure established from the beginning
Source: NMJL official history; Jewish Museum Milwaukee; MahjForAll archival notes
1940–1949
Cards from this decade show gradual evolution of the tile set. Joker tiles were introduced progressively — early 1940s cards used 0–2 Jokers; by the late 1940s some cards included up to 4. The number of Flower tiles varied between 6 and 12. MahjForAll has reproduced all individual year cards (1940–1949) based on original sources. Exact hand compositions differ year to year; complete hand lists for these years require purchasing the reproduction cards.
Known Structural Evolution
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1940: Cards available, reproduced by MahjForAll
Earliest widely archived card year
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Jokers introduced incrementally (0→4 across the decade)
Changed strategy significantly — joker use in pungs/kongs became possible
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Pung-Kong hands dominate; Singles & Pairs not yet a formal section
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No Year Hands (introduced 1954)
Source: MahjForAll vintage reproduction archive (1940–1949 individual cards available for purchase)
Mid-Century Era · 1950–1979
1950–1953
The early 1950s continued refining the card format. The number of Jokers stabilized toward 6–8. Flowers expanded. MahjForAll reproduces all years 1950–1953 individually. Exact hand lists require the reproduction cards.
Source: MahjForAll archive
1954
✦ Year Hands Introduced — But Referenced the Previous Year Until 1961
1954 is the first year the NMJL card included "Year Hands" — hands built around the digits of the current year. However, the year referenced on the card did not align with the actual play year until 1961. So a card used in 1954 might reference 1953. This quirk is well-documented by NMJL historians and MahjForAll.
Year Hands (debut)
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Year digits used to build pungs, kongs, pairs
Soap (White Dragon) represents 0. Referenced prior year until 1961 alignment.
Source: MahjForAll product notes; NMJL history documentation
1955–1960
Cards through 1960 continued with Year Hands referencing the prior calendar year. The 1960 card did not include a standard Year Hand because the year contains a zero and zero tiles (Soap as zero) were not standardized until 1980. Some cards from this era used creative workarounds or historical themes for year-like sections.
Source: MahjForAll archival notes; individual reproduction cards available
1961
✦ Year Hands Finally Aligned with Actual Calendar Year
1961 marks the year when the Year section of the card finally matched the actual year being played. This alignment has been maintained ever since (except for years containing zero digits, handled by Soap tiles). The 8-Joker set also became standardized around this era.
Source: MahjForAll archival notes
1962–1979
Through the 1960s and 70s, the modern NMJL card structure solidified. Eight Jokers and eight Flowers became standard. The major outstanding issue: years containing a zero digit (1960, 1970) had no clear tile representation for "0" — that wouldn't be solved until 1980. Cards from 1970 either skipped Year Hands or used alternative number arrangements. MahjForAll reproduces all years in this range.
Standard Sections (1960s–70s)
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Year Hands (digits of current year)
Zero years (1960, 1970) handled without Soap/zero tile — workarounds used
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Like Numbers
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Consecutive Runs
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Winds & Dragons
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Singles & Pairs (formalized by this era)
Source: MahjForAll archive; community documentation
Modern Era · 1980–2014
1980
✦ White Dragon (Soap) Officially Adopted as Zero — First Zero-Year Card
1980 introduced the Soap tile (White Dragon) as the standard stand-in for zero on Year Hands. This solved the longstanding problem of years containing "0" and became a permanent rule. The 1980 card was the first to use this convention, which remains in use today (2020, 2026, etc.).
Source: MahjForAll "Did You Know?" archival notes
1981–1998
These years represent the classic NMJL card format in its mature state. The structure of sections was well-established. Exact hand compositions changed annually. MahjForAll reproduces all individual years through this period. The community began growing significantly during the 1990s, and card analysis culture (comparing year-to-year changes) started informally.
Note: The 2025 card analysis referenced a specific CR/7 hand that "originally appeared on a NMJL card back in the 90s" — confirming that some hands recur across decades.
Note: The 2025 card analysis referenced a specific CR/7 hand that "originally appeared on a NMJL card back in the 90s" — confirming that some hands recur across decades.
Source: MahjForAll archive; ILoveMahj 2025 analysis (citing 1990s hands)
1999
✦ First Known Alternative Card Released (non-NMJL)
1999 saw the first known alternative American Mah Jongg card published by a third party. These alternative cards use the NMJL framework (three suits, jokers, Charleston, flowers, 14-tile structure) but introduce new hands and rules. Gladys Grad's Siamese/Tournament card is the most prominent alternative, notable for creative hands not typically seen on the NMJL card. Several independent publishers now offer alternatives.
Source: Mahj Life, "American Mah Jongg Article 162"
2000–2014
The 2000s brought rapid growth in American Mah Jongg. Annual card analysis started appearing online. The NMJL grew from a few thousand members to hundreds of thousands. The card format remained consistent but hands evolved annually. The year section continued using Soap for zeros (2000, 2001, 2002, 2010 cards all required zero representations). Addition and multiplication hands were introduced during this era as a section novelty. MahjForAll reproduces all years 2000–2025.
Standard Modern Sections (2000s–2010s)
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Year (with Soap as zero)
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2-4-6-8
Evens section — introduced as named section in modern era
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Any Like Numbers
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Quints
5-of-a-kind hands requiring at least 1 Joker
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Consecutive Run
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1-3-5-7-9 (Odds)
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Winds & Dragons
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3-6-9
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Singles & Pairs
No jokers allowed; highest point values on card
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Addition/Math Hands (appeared periodically)
e.g., 2+4=6, creative math-based combinations
Source: Community analysis; MahjForAll archive; Mahj Life documentation
Recent Era · 2015–2021
2015–2021
This period saw the emergence of sophisticated annual card analysis from sites like ILoveMahj, The Mahjong Line, and others. Community hand tracking became formalized. Cards from 2015 onward were analyzed for hand counts, tile demand, difficulty ratings, and cross-year comparisons. The NMJL reached 350,000+ members.
Key structural data (from Bam Good Time's 11-year analysis of 2015–2025 cards): total printed hands ranged from approximately 66 to 73 per year; concealed hands comprised roughly 14–16% of printed hands; point values ranged 25–75 (35-point hands were removed sometime in this period and not restored).
Structural Range (2015–2021)
Key structural data (from Bam Good Time's 11-year analysis of 2015–2025 cards): total printed hands ranged from approximately 66 to 73 per year; concealed hands comprised roughly 14–16% of printed hands; point values ranged 25–75 (35-point hands were removed sometime in this period and not restored).
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Printed hands per year: ~66–73
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Concealed hand %: ~14–16%
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Point range: 25–75 (35-pt hands removed)
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9 standard sections per card
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Addition/Multiplication hands appear periodically
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Quints section present most years
Source: Bam Good Time 11-year card pattern analysis; community documentation
Current Era · 2022–2026 · Fully Documented
2022
The 2022 card had an unusual year composition: three 2s and two 2s (for "2022"), creating high demand for 2-tiles. The NMJL added a note directly on the front of the card: "JOKERS MAY NOT BE USED IN A 2022 GROUPING" to clarify that the four-digit year grouping uses singles, not a kong. Approximately 66 printed hands (fewer than most recent years). The card prompted significant community confusion around the year hand joker rule, which carried forward into 2023 (the note was eventually removed in 2023 as causing more confusion than it solved).
2022 Section
1
2022 grouping — four singles (2, 0, 2, 2)
No jokers in year grouping; Soap=0
C
2
Large year-based hands involving 2s and Soaps
Three 2s created high tile demand this year
5
11 22 33 44 55 66 77 (seven consecutive pairs, 1 suit)
SP/5 — concealed, high value
C
Source: Tom Sloper FAQ 2022; Modern Mahjong; ILoveMahj 2023
2023
70 printed hands representing 756 possible permutations across the card. The 2023 card was described by analysts as "more conventional" than the unusual 2022 card. Addition Hands returned as a section, and the controversial joker note was removed. Eight hands carried over from previous years, confirming the practice of recycling strong hands across decades.
Key Stats
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70 printed hands
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756 total permutations
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13 concealed hands
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8 non-concealed 30-pt hands
Source: ILoveMahj 2023; The Mahjong Line 2023; Tom Sloper FAQ 2023; St. Louis Jewish Light
2024
The 2024 card was described by community analysts as "exciting, creative and unique." 73 printed hands with 1,683 total permutations across the card. Addition and Multiplication hands both returned. The standout feature: a legendary "monster" Quints/2 hand that alone accounts for 864 permutations — a testament to the extraordinary complexity of that single hand configuration. This is one of the most heavily featured hands in recent NMJL history.
Key Stats
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73 printed hands
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1,683 total permutations
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6 non-concealed 30-pt hands
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Q/2 hand accounts for 864 permutations alone
Source: ILoveMahj 2024; The Mahjong Line 2024; Southern Sparrow
2025
The 2025 card contains 71 printed hands representing 1,002 permutations. Approximately 10 hands are concealed. Nine sections appear on the card, with no dedicated Quints section this year (quint-style hands appear as embedded variants within other sections).
Key Stats
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71 printed hands
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1,002 total permutations
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~10 concealed hands
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Nine sections — no standalone Quints section
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Structural note: Quint-style hands embedded within other sections rather than a dedicated Quints group
Source: Community analysis and public breakdowns. The Order of the Tile does not reproduce the NMJL card; consult your official NMJL card for exact hands.
2026
The 2026 card features 69 printed hands representing 1,458 permutations — a notable step up from 2025's 1,002. Quints return as a dedicated section after a year's absence. The card is characterized by unusually heavy Flower content, a pung-kong dominant structure, and year digits split across multiple suits. Approximately 11 hands are concealed. Ten sections appear on the card.
Key Stats
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69 printed hands
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1,458 total permutations
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~11 concealed hands
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Ten sections, including the returning Quints section
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Structural features: heavy Flower content, pung-kong dominant, year digits distributed across suits
Source: Community analysis and public breakdowns. The Order of the Tile does not reproduce the NMJL card; consult your official NMJL card for exact hands.
Appendix: Key Milestones & Rules Evolution
1937
NMJL Founding — The First Card
No Jokers, ~6 Flowers. Simple pung/kong structure.
1940
Joker Introduction Begins
Progressive adoption of Joker tiles throughout the 1940s (0–4 per card).
1954
Year Hands Debut
First card to include hands built around current-year digits (though misaligned through 1960).
1961
Year Hands Alignment
Year sections now match the actual calendar year being played.
1980
Soap Tile Adopted as Zero
White Dragon (Soap) becomes the standard representation for 0 on year hands. Solves zero-digit-year problem.
1999
First Alternative Card
Gladys Grad's Siamese/Tournament card introduces non-NMJL options.
2000s
Online Analysis Era Begins
Community-driven card analysis; NMJL membership grows to 350,000+.
2020
Pandemic & Digital Growth
Online play accelerates; card analysis tools proliferate. Detailed permutation counting becomes standard.
2022
NMJL Adds Joker Rule Clarification
"JOKERS MAY NOT BE USED IN A 2022 GROUPING" note added to address unusual year composition confusion.
2023
Joker Note Removed; Addition Hands Return
Clarification note removed (caused more confusion than it solved). Math hands reappear.
2024
Q/2 Monster Hand (1,683-Permutation Card)
One single Quints/2 hand accounts for 864 permutations. "Exciting, creative, unique" year.
2025
Quints Section Removed
No dedicated Quints section; Quint-style hands embedded. 71 hands, 1,002 permutations.